So the few rockstars among us with enough disposable income to splurge on Sony’s big bad black box have finally had the opportunity to have one last series ending romp as old fan favourite Solid Snake. The game delivers, by most accounts, a fantastic ending to a great series and has sold very well despite the PS3’s lagging market penetration. There’s few complaints on the gameplay front, aside from the fact there just ‘isn’t enough of it’ and the story seems to be getting just short of universal acclaim so surely I’d be hard pressed to find fault in this wonderful example of human endeavor? Wrong. How long have you been on the internet?
Now before you load up your email client and flex your fingers in anticipation of a ten thousand word email that explains both exactly why I happen to be wrong about Metal Gear Solid 4 and that I also happen to fuck pigs, hear me out. MGS4 is good yes, and the story is better than most games that centre on grizzled soldiers murdering people but it’s not ‘that’ good. And I intend to tell you why.
1: Oh woe is Snake!
One of the reasons the fans have stuck with MGS so long, even when it seems the developers hate us, is that Snake just happens to be a profoundly likable character. He’s tough yes, grizzled in a medium rare kind of way but he’s also rather well educated and erudite for a man who’s essentially a state sponsored serial murderer. He’s also sporting a quirky sense of humour so it’s not unusual to hear him throwing out the odd one liner inbetween sessions of intense philosophical debates and stealthy neck breaking.
Now from the very first screenshot of MGS4 it was rather obvious that Konami were going for a rather tragic slant. One look at Snake who now looks more like a high school math teacher than the enstubbled hero of old and it was clear that things were perhaps not going to end entirely well for our razor shy protagonist.
What we didn’t expect however was for Konami to express a kind of pathalogical hatred of Snake ensuring the entire game centre around him being miserable.
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This picture essentially sums up the whole game.
Now having Snake contract vague clone disease-itis was a good idea. It adds a layer of pathos to the game. Snakes deteriating health means that even if he wins, he still loses. But Konami begin pushing the whole melodramatic misery thing very hard very quickly. Just as we’re warming up to the fact Snake is going the way of your great grandmother it’s also revealed that even if old age doesn’t get him he’s going to have pop himself anyway thanks to a dubious bit of pseudo science involving nanomachine death viruses. Then he accidentally kills his mum. The game reaches a retarded fever pitch of melodramatic misery however during the scene where Snake finds himself being mother fucking microwaved while his girlfriend is stolen by a character known most for shitting himself.
One of these tradgedies or perhaps a combination of two would have had quite an effect but the part where Snake is turned into an elderly hot pocket just made me feel like I was being manipulated. Like they were poking Snake with pins just to make me cry. Worse is, the story never really explains why Snake has crawl his way through the tunnel of burning pain. I mean snakes survives the whole ordeal and even goes on to go 12 rocky style rounds with brother on top of a nuclear submarine and win so why exactly couldn’t we have sent Raiden through there? In fact that would make perfect sense, I mean not only does Raiden not feel pain so he wouldn’t have to crawl the last 100 meters at a glacial pace while he bursts into flames but you’d also get to watch the blonde little bastard cook like poptart which would make the whole thing worthwhile.
2: Sad death scenes for everyone
One of the best scenes in Metal Gear Solid was the death of Sniper Wolf. It was interesting counter point to the rest of the game and it’s the first I recall in gaming where I’ve been presented with the idea that killing another human being is actually a bad thing. The scene worked because it was such a suprise, a few hours earlier you saw Sniper Wolf go all Full Metal Jacket on Meryl and you’re thinking she’s a complete bitch but when you do finally put a stinger on her rectum she responds with a well written monologue that explains why she did what she did and it was very moving. It’s good to see Konami has learnt from this but I’m thinking perhaps they missed the point as nearly every character in Metal Gear Solid 4 gets their own drawn out tragic death scene regardless of whether they were particularly tragic or not.
All of the bosses in the game just happen to be hot chicks with super tragic pasts. There’s supposed to be a serious point in there about how war has terrible effects on everyone who encounters it but it’s kind of lost in a clumsy competition to see who can come up with the most ridiculously tragic backstory and the whole thing just comes off as cheap and manipulative.
The worst example of this is of course the fact Vamp gets his own tragic death. Yes. Vamp. The guy mostly known for murdering Otacon’s teenage sister in Metal Gear Solid 2, dies very slowly and we’re expected to feel sorry for him because he’s immortal. It’s madness. Kind of like playing through Wolfenstein 3d only to find once you’ve killed Hitler you have to listen to him tell you about how he ‘only wanted to be loved’
It’s worth noting however that the only character in the game who actually isn’t as much of an asshole as he appeared to be, good old Revolver Ocelot, does not get his own tragic death scene. Perhaps they ran out of violin solos.
3: Meet the new character, same as the old character
The Metal Gear universe is populated by a diverse and intriguing cast of characters but is not apparently populated by a decent pension scheme because those fuckers keep on coming back year after year no matter how god damn old they get.
Meryl was conspicously missing from MGS2 so her return is welcome but bringing back Mei Ling as the captain of a WW2 battleship pushes coincidence to uncomfortable extremes. It’s only slightly short of having a scene where Snake needs to take a bus and finding out the driver just happens to be Vulcan Raven.
Konami’s refusal to introduce new characters reaches epic levels when it’s finally revealed who the mysterious Patriots are and the whole thing stinks to high haven. Big Boss’ turning into a kind of bad guy we can handle. But when did Paramedic turn from a Japanophile who knows more than a healthy ammount about the taste of frogs into a comic book mad scientist? And how exactly does Major Zero turn into the MGS equivalent of the Emperor from star wars?
The worst offender is of course the inevitable return of big boss who’s remarkably well preserved for a man Snake has killed twice.

The worst part is he pops out just when you think “Hey they really showed some restraint” during the credits.
4: Like a Hollywood block buster, in the worst way
When a game is touted as ‘Like a Hollywood blockbuster’ it can mean a few things. If it means high production values and good voice acting. Great. If it means retarded plot elements and cop out endings. Not so great.
In true Hollywood style most of the game takes place genericsville. Sure there’s a reason why the opening mission is set in the ‘middle east’ instead of say ‘Iraq’ and it’s the same reason Call of Duty 4 is set in generic middle eastern country-istan but it’s kind of silly when Snake is told to look for the remains of big boss in ‘Eastern Europe’. Oh there’s only 10 countries in Eastern Europe. I suppose I’ll start with the Ukraine and work my way up.
I can actually mark the exact moment where the game made the jump from over the top to retarded. It was when Snake, the snarky english Babe cum scientist, the black token character and his pet monkey took part in a thrilling car chase involving backflipping robots and mother fucking zombies.

A large portion of the game looks like this.
The game is also fond of trying to use one scientific principle to explain all the weird shit that happens. Nanomachines become less of a radical technology advancement and more of a kind of magical device that can let people do anything, kind of like how the internet was presented in 90’s movies.
The ending takes a pure unadulterated dose of Hollywood cheese too. One of the games most powerful visual metaphors was Snake’s rapidly depleting cigarettes and how they tied into how much time he had left. You just knew when Snake knocked back that last cancer stick it was probably about time for his mouth and that .45 to have a meeting. Then, in one of the clumsiest bits of symbolism ever Snake decides to quit smoking, doesn’t pop himself in the mouth and instead goes off to ‘live as a beast’ with his bestest buddy Otacon.
Personally I would have sucked on the .45.
MGS 3 was good. MGS 2 was bad. This one topped 2 in all its glorious badness….
finally. someone whos not afraid to tell the truth. mgs 4 sucks out loud. dont get me wrong, i love mgs series cuz of first one on ps one. okay, maybe ppl say its got great plot. wrong. mgs 4 plot sucks. characters popped out of the blues. dumb ass otacon who was suppose to be important acted retarded for dumb reasons like love. too much gaps the fill in. story is suppose to be poetic not mathematical equation. okay maybe i havent played the rest. wrong. a great game stands alone whether it has the number 2, 3, or 4 on it. okay maybe it has great gameplay. wrong. the shooting sucks. countless items that snake carries with him and i never use. so, what does this game have left nothing but fanboyism. i like the first one because the dialogues were well written and the voice acting werent as generic. im mean david hayter used his real voice, sniper wolf and naomi were real foreigners, and the overall game was powerful performance. the second had great cinematography. the third had great ending and character relationship. the fourth had nothing. dumb ass snake refuse to die. that woulda made one hell of an ending if he did die. kojima was one sick bastard for not killing snake. hes just a character. the game sucks.
finally. someone whos not afraid to tell the truth. mgs 4 sucks out loud. dont get me wrong, i love mgs series cuz of first one on ps one. okay, maybe ppl say its got great plot. wrong. mgs 4 plot sucks. characters popped out of the blues. dumb ass otacon who was suppose to be important acted retarded for dumb reasons like love. too much gaps the fill in. story is suppose to be poetic not mathematical equation. okay maybe i havent played the rest. wrong. a great game stands alone whether it has the number 2, 3, or 4 on it. okay maybe it has great gameplay. wrong. the shooting sucks. countless items that snake carries with him and i never use. so, what does this game have left nothing but fanboyism. i like the first one because the dialogues were well written and the voice acting werent as generic. im mean david hayter used his real voice, sniper wolf and naomi were real foreigners, and the overall game was powerful performance. the second had great cinematography. the third had great ending and character relationship. the fourth had nothing. dumb ass snake refuse to die. that woulda made one hell of an ending if he did die. kojima was one sick bastard for not killing snake. hes just a character. the game sucks.
I have been looking all over the net to see what people actually liked about this game. I have played them all (even the ones on MSX) and this one was by far the worst. They had NO good codec in this game. When you would call Otocon, he would just repeat the same shit to you over and over instead of saying cool stuff like in MGS 1, 2, or 3. Also, the game had NO emotional attachment to the viewer. This game had NOTHING inovative. NOTHING. Each MGS game had some kind of innovative advancement. E.G MGS2 had many more controls enhancements and physics enhancements, MGS3 added cammo and stamina (eating animals and what not). This game was actually a step BACK from MGS3 in terms of gameplay and story. The only advancement in this game was the graphics. And any real gamer knows that graphics only last for the first hour or so of playing the game. Who cares about the graphics. KOJIMA should be ASHAMED about this game. They made snake seem like a HUGE pussy in this game and he was soooo unlikeable and weak. After playing as Big Boss in MGS3 who was a hard ass and a total bad ass, we have to play with Old crappy snake who can’t even squat for a few seconds without complaining about his back hurting. You would think that if they can come up with nanomachines and Octocammo that they could come up with some kind of pain killer/endurance enhancer for OLD, retarded snake. This game really left a sour taste in my mouth for this series … almost like the last movie in the Matrix series (I could have come up with better endings for either of those series).
If Kojima was smart, he would release a PS3 compilation game that would have all of the old Metal Gear Solid games and the two Metal Gear games in the set. THAT would be smart and would TOTALLY redeem the slip up that he made with MGS4. Just when I thought I was the biggest fan boy for the MGS series, I played MGS4 and lost a lot of my excitement about this series.
Pretty much everything you said is spot on. The B&B’s were cartoonish, characters were brought back from previous games explicitly for fanservice, and nobody had any complexity or likeability. If they were going to bring back Vamp, they could have given him something resembling character. He could have been sad about the death of Fortune, for example. Instead he was essentially defined by nanomachines. Pointless. Worse still, Naomi was ruined as a character. Ocelot absolutely deserved better than what he got, in the end. The ending was, compared to the previous three games, COMPLETELY MEANINGLESS. The first two games ended on an optimistic note, stressing the power of David and Jack to change their lives and live in a way they considered meaningful. The third was a tragedy designed to explain the motivations of Big Boss. What was the fourth? We get to hear Snake decide that he can’t change himself because he’s TOO OLD. The hell?
In addition, various aspects of the plot contradict the larger cannon and, in various places, themselves. The entire thing is disgusting.
I cant even consider this as part of the series. It started out nicely, then I found out about the clumsy gameplay, then johnny became a main character, and then the story just kept getting worse and worse with more layers of shit. The whole thing just felt like a nightmare. This is the only game in the series I’ve only played once.
And that was the ending to a 30 year old series. I’m very disappointed.
Oh my mistake, 20 year old series.